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  • Project handbook now available
    The RePlay project has created a document that enables other Traditional Sports and Games organisation avail of the advances made during the project for GAA and Basque sports.
    The RePlay Handbook includes information on tailoring all aspects of the RePlay platform to a new Traditional Sport or Game.
    It focuses on the pre-requisites of the platform, including: definition and characterization of the Traditional Sport or Game, selection of the skills, definition of the equipment and apparel, teaching points and weights, selection of the National Heroes, capturing & processing the reference data from National Heroes.
    In some of the sections, the “barra aragonesa”, a Traditional Sport played in the North part of Spain has been used as the guiding example for the updates that should be done in the customization process.
  • Data Capture of GAA Hand Pass

    Click here to see a 3D representation of one of our captured skills.
    The skill is the GAA Hand Pass captured with an elite athlete during the project's dedicated motion capture of GAA and Basque Sports,
    which was the first time ever such skills were the subject of motion capture.

  • News article about us on Silicon Republic

    Silicon Republic: New analytics project to preserve GAA players’ moves for future generations

    The way GAA is played today will soon be preserved forever,
    allowing future generations to learn from the likes of Henry Shefflin,
    through the use of advanced sensors and data analytics,
    with help from the Insight Centre for Data Analytics.

  • RePlay Technical & End User Advisory Board Meetings
    The final RePlay technical meeting took place 26-28 Jan 2016 in Croke Park, Ireland, head quarters of the GAA.
    The first two days were devoted to technical discussion and final plans for the RePlay technical prototypes.
    The final day was devoted to hosting the 3rd meeting of the End User Advisory Board.
    Experts from different Traditional Sports and Games from all across Europe (e.g. Tamburello and the Europe is our Playground project) - came to the meeting to learn about RePlay technology. 
  • Connect with us at booth i28 at ICT 2015, Lisbon, 20th-22nd Oct. 2015

    The RePLay project will have the exhibition booth i28 at one of the European Commission’s premier annual events – ICT 2015. The event will be held at the Centro de Congressos de Lisboa (CCL) in Lisbon.  RePlay project partners will be present to discuss the project and provide demonstrations of the three scenarios of the project. So, please feel free to stop by and learn about the project in person!


    ict 2015 lisbon image

  • ISBS Conference in Poitier and ISB Event in Glasgow to present RePlay

    We presented RePlay for the conference ISBS in June 2015 in Poitiers, France. We also presented the project in the ISB event in Glasgow within the Vicon event the 13th of July 2015, in front of 150-200 people from around the world. The roll-up of the project was also in the Vicon stand and it has generated a lot of interest.


  • Bilbao RePlay event and TV footage

    This event took place in Bilbao, Spain, in the end of January 2015. We demonstrated our full capture platform capabilities, including 4 Kinects version 2 and 9 inertial sensors:

     RePlay Basque TV footage


    Here is a video of our 4 Kinects network 3D reconstruction system:

     RePlay 3D Reconstruction Bilbao

  • Full 3D Reconstruction of Moving Humans from 4 Streams

    Capture footage of our process of creating a 3D reconstruction from out capture session in Oxford.

    RePlay 3D Reconstruction Oxford

  • Feature on BBC Arabic
  • Scientific project to aid GAA

    Meath footballer Michael Newman was part of a scientific project by U tech to capture the movements of Gaelic football, hurling and camogie sport heroes today.

  • GAA athletes have playing movements scanned by new technology

    Athletes have taken part in a unique project to have their playing movements scanned and recorded by high-tech motion capture and sensor technologies.


  • Skills of Páidí Ó Sé and Christy Ring to be tackled in three dimensions

    Sporting legends past and present will be handing on their skills to a new generation thanks to the marvels of technology

  • Brogan goes 3D as hi-tech gadgets track every move of GAA aces

    Motion-capturing software will be used to preserve the movements of top GAA players for generations to come.

  • Press Release, 7th October 2014

    EU tech captures the movements of Pelota and Gaelic Football, Hurling and Camogie sport heroes


     Picture of Capture

    Note: picture of the capture in Oxford to be provided on 6 October


    Five Basque Pelota players and four Gaelic Football, Hurling and Camogie athletes are in Audiomotion studios in Oxford this week – Audiomotion is using Vicon technology. High-tech motion capture technologies watch their every move, as part of the EU-funded project RePlay. Exceptional HD footage produced will be available for cultural and sport organisations. You will be able to see in museums and/or on online platforms such as Europeana. The research team also develops a system based on low-cost sensors and an open source 3D software to be used in all interested clubs. It will be tested as from next year and will help youngsters learn traditional sports. It will also enable experienced players to improve their skills.


    "I think it’s going to be a big step in professional training techniques for both players and coaches," says Kepa Arroitajauregi, member of the Pelota and Associated Sports' World Council. "This is a very enriching experience for an athlete. Being part of a cutting-edge project is good for you and for future generations," adds Mikel Gonzalez, a Pelota handball player. They are both taking part in the capture in a studio specially equipped to replicate game conditions of the fronton (Basque court).


    In Europe alone there are over 3000 traditional sports and games. Many of them are in decline or already lost to us, due in part to globalisation and the increased tendency towards individualised physical exercise.


    "Basque and Gaelic Sports are two of the few Traditional Sports and Games that act as social and community pillars in the regions in which they are practiced, either at home or beyond Europe. The strength of the two traditions and their resistance to decline should serve to help other Traditional Sports. The application of innovative and low cost technologies, with support from the EU, will help to stop the decline," explains Dr. María Teresa Linaza, the project coordinator based at Vicomtech-IK4, Spain.


    Digital tools to open up culture and sport to all


    The eight project partners from Spain, Ireland, Greece, the UK and Switzerland are building a motion capture system that will be within reach of sport clubs. They also develop innovative techniques to produce state-of-the-art HD footage and to recover 3D motions from historical films.


    "This scientific endeavour is unique: it brings together cultural heritage, sport and cutting-edge technologies. It has never been seen before. It is also a chance to compare and analyse the evolution in the changes of styles of play over time, the evolution of our sports. Above all it is great for the young to see how the measure up against their heroes and improve their skills", explains Prof. Noel O’ Connor, the scientific coordinator of RePlay based at the Insight Centre for Data Analytics, Ireland.


    European Commission Vice President @NeelieKroesEU, responsible for the Digital Agenda, says: "Traditional sports and games are part of Europe’s diversity and cultural treasures. We need to preserve them as we need to protect works of art. New technologies offer great opportunities to capture and share."


    Pictures of the capture in Oxford are available here.




    - Partners


    RePlay brings together eight participants from five countries across Europe including Vicomtech-IK4 and the Basque Government in Spain, the Insight Centre for Data Analytics, the Gaelic Athletic Association (GAA) and the Dublin City University (DCU) in Ireland, Vicon and IN2 Search in the UK, the University of Geneva in Switzerland and the Centre for Research and Technology Hellas in Greece.


    - €2 million of EU investment


    The EU invested €2 million in RePlay under the EU seventh framework programme for research and technological development#FP7 (2007-2013). The new EU research and innovation programme Horizon 2020 #H2020 promises even more technological innovations with €80 billion of funding available over the next 7 years (2014-2020).


    Email: This email address is being protected from spambots. You need JavaScript enabled to view it. Tel: +32.229.57361 Twitter: @NeelieKroesEU

  • Motion Capture from Video Legacy Content

    Our new YouTube video showing RePlay in action:

  • RePlay FPVII Project technology platform in Vilnius

    Short video from the ICT'13 in Vilnius, showing the first live demo:

  • Building a bridge between the Creative Industries and ICTs

    This multidisciplinary session will take place in Booth 5 the 07/11/2013 (14:00-15:30).

  • RePlay in the news again

    The RePlay project has again been reported in the media.  This time EITB (Basque Radio Television) reported on the project concept, objectives and progress with interviews of key team members (about 40 minutes in).


  • 2nd RePlay meeting takes place in San Sebastian

    The second plenary meeting of the RePlay consortium took place this week in VicomTech headquaters in San Sabastian, Spain.  The meeting was devoted to detailed discussion about the RePlay use case scenarios.  It was decided that the project will implement three different exciting scenarios over it's lifetime.  A description of these use cases will be available in a public deliverable in the near future.  

  • RePlay was featured on Irish kid's TV show "Elev8"

    RePlay was featured on Irish kid's TV show "Elev8" which presented a humorous take on digital preservation of sporting heroes. 


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